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We're making games

We are working on our first game, heli.os, a knowledge-based action roguelite.

Join our community

Stay updated and be part of the development of Heli.os



Join our Discord server!


Community perks include:

Have a chat with us - We will take some time daily to answer messages.

Playtest the game - We will often perform playtests.

Watch as we do - We will occasionally stream our work.

The brainglyph team

We have worked together for almost two years, since we found out our shared passion for independent game development. We met at the IT University of Copenhagen Master of Sciences in Games Technology, which we completed in June 2024. Our drive and passion brought us closer both professionally and as friends.

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Giorgio

Co-Founder // Art Director

Giorgio is an art director & front-end specialist with a background in interaction design, who focuses on UI programming and UX design.

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Søren

Co-Founder // Tech Director

Søren is a developer and technical director with a background in cross-media studies and a deep interest in emergent gameplay and replayability.

We're not alone in this!

Together with our dynamic community and talented freelancers, we are honored to be advised by experts in the games industry. Our trustworthy, multidisciplinary, and diverse board of advisors is made up of:

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Søren Lundgaard

CEO @ Ghost Ship Games

With a strong background in game development and leadership, Søren excels in innovation, player engagement, and fostering creative, community-focused projects, such as Deep Rock Galactic.

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Miguel Sicart

Professor @ ITU
Head of the Center for Digital Play

Miguel is a Professor at the IT University of Copenhagen and head of the Center for Digital Play. He writes and teaches about the design and culture of playable media.

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Stella Vaka

CEO @ Silkroad Studios
Ambassador @ Women in games

Stella is an expert in independent game business and design management, dedicated to fostering meritocratic teams who know no borders, built upon ambitious dreams and passionate creatives.

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Philip Schlüter Wittendorff

CEO @ Trinor Entertainment

Recognized as a future growth adventure by the Danish Minister of Culture and supported by the Danish Innovation Fund, Trinor Entertainment is an emerging Danish game development startup.

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Helena Sokol

Producer @ Flashbulb Games
Founder @ Danish Game Producers' Network
Board Member @ Games Denmark

Helena is a producer at Flashbulb Games with years of experience and a passion for project management, organization, and creative production. She has been involved in several projects, both through student organization and work.

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Brian Martin Nielsen

CEO @ Kaiju Production

Brian’s focus is to lead people and teams to execute on their vision. His goal is ensuring each project reaches and unlocks its full potential, pushing boundaries to create memorable games.

We are supported by

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Feel free to reach out!

We'll get back to you as soon as possible!


This website is made and maintained with ♥ by us, brainglyph!