We're making games
We are working on our first game, heli.os, a knowledge-based action roguelite.
Join our community
Stay updated and be part of the development of Heli.os
Join our Discord server!
Community perks include:
Have a chat with us - We will take some time daily to answer messages.
Playtest the game - We will often perform playtests.
Watch as we do - We will occasionally stream our work.
The brainglyph team
We have worked together for almost two years, since we found out our shared passion for independent game development. We met at the IT University of Copenhagen Master of Sciences in Games Technology, which we completed in June 2024. Our drive and passion brought us closer both professionally and as friends.
Giorgio
Co-Founder // Art Director
Giorgio is an art director & front-end specialist with a background in interaction design, who focuses on UI programming and UX design.
Søren
Co-Founder // Tech Director
Søren is a developer and technical director with a background in cross-media studies and a deep interest in emergent gameplay and replayability.
We're not alone in this!
Together with our dynamic community and talented freelancers, we are honored to be advised by experts in the games industry. Our trustworthy, multidisciplinary, and diverse board of advisors is made up of:
Søren Lundgaard
CEO @ Ghost Ship Games
With a strong background in game development and leadership, Søren excels in innovation, player engagement, and fostering creative, community-focused projects, such as Deep Rock Galactic.
Miguel Sicart
Professor @ ITU
Head of the Center for Digital Play
Miguel is a Professor at the IT University of Copenhagen and head of the Center for Digital Play. He writes and teaches about the design and culture of playable media.
Stella Vaka
CEO @ Silkroad Studios
Ambassador @ Women in games
Stella is an expert in independent game business and design management, dedicated to fostering meritocratic teams who know no borders, built upon ambitious dreams and passionate creatives.
Philip Schlüter Wittendorff
CEO @ Trinor Entertainment
Recognized as a future growth adventure by the Danish Minister of Culture and supported by the Danish Innovation Fund, Trinor Entertainment is an emerging Danish game development startup.
Helena Sokol
Producer @ Flashbulb Games
Founder @ Danish Game Producers' Network
Board Member @ Games Denmark
Helena is a producer at Flashbulb Games with years of experience and a passion for project management, organization, and creative production. She has been involved in several projects, both through student organization and work.
Brian Martin Nielsen
CEO @ Kaiju Production
Brian’s focus is to lead people and teams to execute on their vision. His goal is ensuring each project reaches and unlocks its full potential, pushing boundaries to create memorable games.